To design is much more than simply to assemble, to order, or even to edit; it is to add value and meaning, to illuminate, to simplify, to clarify, to modify, to dignify, to dramatize, to persuade, and perhaps even to amuse. - Paul Rand
User interface design is prettying the pixels up. It’s a component of user experience design. It’s no less important than any other part of the process, and a huge part of what constitutes a great user experience. Many people think this part of design is really the whole shebang, but they’re wrong. It makes the experience aesthetically pleasing, but good UI design on poor UX design is still poor design. — Steve Hickey, User Interface Designer & Developer at Fresh Tilled Soil
Visible language refers to all of the graphical techniques used to communicate the message or context. These include: - Effective Visual Communication for Graphical User Interfaces
- Layout: formats, proportions, and grids; 2-D and 3-D organization
- Typography: selection of typefaces and typesetting, including variable width and fixed width
- Color and Texture: color, texture and light that convey complex information and pictoral reality
- Imagery: signs, icons and symbols, from the photographically real to the abstract
- Animation: a dynamic or kinetic display; very important for video-related imagery
- Sequencing: the overall approach to visual storytelling
- Sound: abstract, vocal, concrete, or musical cues
- Visual identity: the additional, unique rules that lend overall consistency to a user interface. The overall decisions as to how the corporation or the product line expresses itself in visible language.
Ergonomic Guidelines for User-Interface Design - The following points are guidelines to good software interface design, not an absolute set of rules to be blindly followed. These guidelines apply to the content of screens. In addition to following these guidelines, effective software also necessitates using techniques, such as 'storyboarding', to ensure that the flow of information from screen to screen is logical, follows user expectations, and follows task requirements: Consistency ("Principle of least astonishment"); Simplicity; Human Memory Limitations; Cognitive Directness; Feedback; System messages; Anthropomorphization; Modality; Attention; Display issues; Individual differences
Clean White Elements UI is a large user interface kit for designers and web developers. The pack contains a variety of interesting and useful components that can be used in almost any design project. The pack contains menus, social network elements, lists, image sliders, tags, paginators, breadcrumbs, checkout process, players, timeline, notification windows, calendar and dropdown search, as well as many other components.
Created by Tomasz Mazurczak.
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