UI design is the process of taking the way a machine works and translating it into the way a person thinks. — Strategist & Apprenticeship Program Manager at Fresh Tilled Soil
User Interface Design is the multi-disciplinary practice of crafting usable human-device interfaces. Taking into account, among many things: user and organizational tasks, needs, and goals; ease and simplicity of use; clarity and beauty of execution; flexibility and scalability of the design across multiple devices. - Michael Connors, User Experience Strategist at Fresh Tilled Soil
User interface design is prettying the pixels up. It’s a component of user experience design. It’s no less important than any other part of the process, and a huge part of what constitutes a great user experience. Many people think this part of design is really the whole shebang, but they’re wrong. It makes the experience aesthetically pleasing, but good UI design on poor UX design is still poor design. — Steve Hickey, User Interface Designer & Developer at Fresh Tilled Soil
The principles of user interface design are intended to improve the quality of user interface design. According to Larry Constantine and Lucy Lockwood in their usage-centered design, these principles are: - Principles of user interface design
- The structure principle: Design should organize the user interface purposefully, in meaningful and useful ways based on clear, consistent models that are apparent and recognizable to users, putting related things together and separating unrelated things, differentiating dissimilar things and making similar things resemble one another. The structure principle is concerned with overall user interface architecture.
- The simplicity principle: The design should make simple, common tasks easy, communicating clearly and simply in the user's own language, and providing good shortcuts that are meaningfully related to longer procedures.
- The visibility principle: The design should make all needed options and materials for a given task visible without distracting the user with extraneous or redundant information. Good designs don't overwhelm users with alternatives or confuse with unneeded information.
- The feedback principle: The design should keep users informed of actions or interpretations, changes of state or condition, and errors or exceptions that are relevant and of interest to the user through clear, concise, and unambiguous language familiar to users.
- The tolerance principle: The design should be flexible and tolerant, reducing the cost of mistakes and misuse by allowing undoing and redoing, while also preventing errors wherever possible by tolerating varied inputs and sequences and by interpreting all reasonable actions.
- The reuse principle: The design should reuse internal and external components and behaviors, maintaining consistency with purpose rather than merely arbitrary consistency, thus reducing the need for users to rethink and remember.
Minimal UI is a large user interface kit for designers and web developers. The pack contains a variety of interesting and useful components that can be used in almost any design project. The pack contains menus, social network elements, lists, image sliders, tags, paginators, breadcrumbs, checkout process, players, timeline, notification windows, calendar and dropdown search, as well as many other components.
Created by Theme Forces.
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