Obsess over customers: when given the choice between obsessing over competitors or customers, always obsess over customers. Start with customers and work backward. – Jeff Bezos
User interface design is prettying the pixels up. It’s a component of user experience design. It’s no less important than any other part of the process, and a huge part of what constitutes a great user experience. Many people think this part of design is really the whole shebang, but they’re wrong. It makes the experience aesthetically pleasing, but good UI design on poor UX design is still poor design. — Steve Hickey, User Interface Designer & Developer at Fresh Tilled Soil
Principles of User Interface Design - Direct manipulation is best: The best interface is none at all, when we are able to directly manipulate the physical objects in our world. Since this is not always possible, and objects are increasingly informational, we create interfaces to help us interact with them. It is easy to add more layers than necessary to an interface, creating overly-wrought buttons, chrome, graphics, options, preferences, windows, attachments, and other cruft so that we end up manipulating UI elements instead of what's important. Instead, strive for that original goal of direct manipulation…design an interface with as little a footprint as possible, recognizing as much as possible natural human gestures. Ideally, the interface is so slight that the user has a feeling of direct manipulation with the object of their focus.
According to Jef Raskin in his book The Humane Interface, there are two laws of user interface design, based on the fictional laws of robotics created by Isaac Asimov: - Principles of user interface design
- First Law: A computer shall not harm your work or, through inactivity, allow your work to come to harm.
- Second Law: A computer shall not waste your time or require you to do more work than is strictly necessary.
eShop UI is a large user interface kit for designers and web developers. The pack contains a variety of interesting and useful components that can be used in almost any design project. The pack contains menus, social network elements, lists, image sliders, tags, paginators, breadcrumbs, checkout process, players, timeline, notification windows, calendar and dropdown search, as well as many other components.
Created by Creative Crunk.
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